Steam is a video-game digital distribution platform developed by Valve Corporation. It was launched in 2003 and offers anti-hacking protection, matchmaking servers, video streaming, and social networking services. I

OBJECTIVE

Update and redesign the desktop interface based on internal platform feedback and reviews found online by regular users.

* As a regular user of the Steam PC platform, it is common knowledge that the interface is outdated and has become stuck over time. Online we can find a lot of criticisms and articles focused on the bad experience and interaction, which demonstrates the discomfort and disagreement of the user.

Problem! The main problem in the platform is the bad distribution of elements and the complex flow that it maintains, this makes the user feel dazed and confused when looking for a specific option.

I looked for a simple way of a clean and orderly design without leaving the essence of the current style and not making an abrupt change for the user, so I maintained the general structure, focusing on compressing and ordering the content.

For the library, I decided to arrange the bottom side (Featured and Recommended) by crowding it into Tabs so that you can find and select the content without having to scroll multiple times.

In the cards/cards it was placed the name of each game and thus be able to remove the "redundant popups". Configuration option was also added which would allow the user to manage the game settings without having to search for the option. Changed the gradients to solid colors since they denote more modernity and guided the gray colors toward a more defined "blue".

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